Dabura |

Version Compare

Back to page history

Version User Scope of changes
Jun 28 2009, 11:26 PM EDT Super-Demon-King 127 words added, 27 words deleted
Jun 25 2009, 9:19 PM EDT Super-Demon-King 5 words added, 5 words deleted

Changes

Key:  Additions   Deletions
Dabura - Alex's DBZ RPG 5
Level: 35
Location:
Earth
Experience:
230/300400 / 500
Race:
Demon
Zeni:
22501,950
Alignment:
Neutral (0)
DP:9 0 SP: 41
RP Credits: 150
AIM: majin300
Fighting Style: Aggesive (LV. 2)3)
Affiliation: Final Judgement

- Combat Stats -

Gainages
Base Stat
Bonus

Power Level: 3,1144,620 / 3,6765,182
700(equpment)

Ki: 1,5572,310 / 1,8382,591
350(equipment)

Strength: 727893
350(equpment)

Speed: 287580
0

Toughness: 345496
0

Stamina: 344499
0

Vitality: 422703
0

Determination: 3137
0

Charisma: 3137
0

Intelligence: 3137 0

- Equipment -

Body: NothingSuper Weighted Clothing
Training: +22 strength and +22 stamina. (+44 ki, +88 pl).


Arms:

Ki Gloves
+ 100 max Ki = + 200 max Power Level, Increase energy attacks by 2%


Legs:

Weighted Boots
Amplifies training by +4 strength and +4 stamina (+8 ki, +16 pl).


Accessory:
Power
Pole
+ 100 stregnth = + 100 ki = + 200 Power Level

Accessory: Capsule Corp Sword+ 150 strength = + 150 ki = + 300 Power Level


- In Depth -

Status:
  • Joined
  • Training master training with master Roshi
  • Job: TeacherSensei (3/3)(0/3) going to sensie in next update
  • Weighted Clothing (1/2), Sayain Space Pod (0/3)(1/3), Scouter (0/1)
Inventory:
Gem of Telepathy:
Teaches you the special ability Telepathic Link.

2 Senzu Beans:
Heals 50% of damage and restores 25% of ki in battle. Can also cure battle fatigue. Limit to carry 1 and use 1 per battle.


Ki Gloves: (Equipped)
Equipped on the arms. Raises your max ki limit by +100 and increases damage of energy attacks by 2%.


Power Pole: (Equipped)
Equipped as an accessory. Two handed weapon that increases strength by +100 in battle. Can also extend once per battle (undodgeable). Attacks with this weapon have level 1 damage.

Capsule Corp Sword: (Equipped)
Equipped as an accessory. Level 2 blade. A one handed sword that increases strength by +150 in battle. If equipped with Capsule Corp Vest, adds +200 strength instead. Attacks with this weapon have level 1 damage.

Weighted Boots:
(Equipped) Equipped on the legs. Amplifies training by +4 strength and +4 stamina (+8 ki, +16 pl).


Weighted Clothing:
Equipped on the body. Amplifies training by +13 strength and +13 stamina. (+26 ki, +52 pl).


Super Weighted Clothing: (Equipped)
Equipped on the body. Amplifies training by +22 strength and +22 stamina. (+44 ki, +88 pl).


Saibamen Seed:
A weak henchmen.

Saibamen
The main benefit of the saibaman is that they are carried in a seedling and grown. This means that you don't need to waste a method of transportation to cart them around as you can plant them anywhere you go, then bring them back to seed form when they are no longer needed. The Saiba starts with 6 SP well as the abilities Acid Blast and Self Destruct. Has 1/3 of the stats of its master upon being planted. Can aide it's master in battle or can be used for partner training but will not gain stats from it. Saibamen will gain stats with each battle they participate in. Cannot look for Dragonballs or rare items.


Fundamentals[0/15] :

Mespeso: Super fast beam that is very weak, but can't be evaded. Damage = 1, Ki Cost = 1%, Actions = 1.

Dynamite Kick: At first it seems like a normal kick. After connecting you say "detonate" and an explosion follows.

Damage = 1, Ki Cost = 3%, Actions = 1.

Bukujutsu:
The ability to fly using one's ki. Ki Cost = 0.2% per action, action = no action


Advanced[0/5]:
Masenko: Powers up a blast over your head with both of your hands, one palm behind the other, then you bring your hands down in front of you to fire the blast.
Ki Cost = 14%. 1 - 2 Actions. Damage = 7

Power Ups[0/5]:

Power Up:
Raises ki to maximum in battle. Will restore 25% of ki used prior to powering up to maximum ki. Can later be used to restore 3% used ki to a maximum of 15%. All characters start the RPG with this move and it does not take up a power up slot.

Wolf Fang Fist: A powerup for the hands. For 4 attacks your punches hurt by +50%. Can be used once per battle. Ki Cost = 3%

Finisher:
None


Special Abilities:
Telepathic Link:
The ability to communicate with another person telepathically. If another person knows this then you can spar with them regardless of what planet they are on. Spars done in this fashion give only +4 all stats instead of +5.


Speed Teleport:
The ability to move so fast that you disappear from sight and reappear where you stop moving. Temporarily raises your speed by +50% (minimum +1,000) for that action to improve physical combo success rates as well as dodging success.


Battle Record: 00/01/00 (Win/Lose/Draw)


Quests Completed: The Nefarious Army, The Apprentice

Quests Completed: Red Ribbon Copies(6 Posts)

- Trophy Case -
Empty